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Wrack

Artist: Sam Lamont Source: Sam Lamont
Wrack
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Wracks are the twisted creations of the Haemonculi Covens, a depraved sect of the Drukhari (Dark Eldar) who revel in pain and grotesque experimentation. Once members of Drukhari society or unfortunate captives, Wracks are individuals who have been surgically and chemically altered by the Haemonculi, transforming them into horrific instruments of torment. Their bodies are a nightmarish blend of flesh and machinery, augmented with barbed limbs, syringes, and cruel surgical tools. Wracks serve as both warriors and living art pieces, grotesque testaments to the Haemonculi’s mastery of biological manipulation and the dark sciences. Their forms are an unsettling reflection of the Drukhari’s insatiable thirst for suffering and perfection through pain.

On the battlefield, Wracks are the vanguard of the Haemonculi Covens, excelling in close combat where their cruel enhancements are most effective. Their weapons, such as the ossefactors and haemotoxins, are designed not just to kill but to inflict maximum suffering. Many wield terrifying close-range tools like venomous scalpels or barbed whips, ensuring every strike is agonizing for their victims. Wracks are disturbingly resilient, their mutilated forms capable of withstanding incredible damage thanks to the Haemonculi’s enhancements. This durability, combined with their willingness to charge into the fray, makes them an integral part of any Drukhari raid, sowing fear and confusion among the enemy as they cut through infantry and tear apart armored units with unnatural precision.

Yet Wracks are more than just shock troops; they are living testaments to the macabre creativity of their masters. Haemonculi often use Wracks as both experimental subjects and tools to collect fresh victims, ensuring the Covens’ grotesque cycle of pain and rebirth continues. Their presence on the battlefield not only instills fear but also serves as a reminder of the horrific fates awaiting those who fall into the hands of the Drukhari. For the Wracks themselves, there is no escape from their mutilated existence—only an eternity of servitude and suffering in the dark, labyrinthine depths of Commorragh. In their twisted, obedient forms, they embody the pitiless cruelty of the Drukhari’s dark arts.