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If Doom Slayer joins the Imperium of Man Page 196

Artist: Coopvillain Source: Coopvillain
If Doom Slayer joins the Imperium of Man Page 196
Art rating: 4.9 (with 7 votes) Please Rate this Art
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Published on: April 16, 2025

Imperial Guardsmen vs. Chaos Daemons and Orks: A Bloodstorm in a Wasteland War

The Calm Before the Annihilation

The opening two panels set a quiet, haunting stage across a barren, mountainous wasteland. The sky is still and streaked with subtle wind lines, as if the world is holding its breath. Then, in the second panel, a white beam tears through the skyline—eerily vertical and jarringly unnatural—hinting at something catastrophic or divine. The land remains motionless, but the presence of the beam suggests the very fabric of reality is being split or summoned open. This moment of silence is the last breath before war crashes down like a thunderclap. It’s a stark, cinematic buildup to the explosive chaos in the panel below.

The Bloodstorm Unleashed

The bottom half of the page erupts into a storm of violence as Imperial Guardsmen engage in close quarters combat against a horrific tide of Chaos Daemons and Orks. The daemons are grotesque and otherworldly, featuring horned, sinewy forms, twisted expressions, and seething malice—likely Khorne-aligned with their rage and physicality. At the center stands a colossal brute, likely a Bloodletter Champion or some corrupted chaos beast, roaring as it smashes through loyalist lines. The Orks, meanwhile, are clearly of the Nob variety—larger, more heavily muscled, and equipped with crude but brutal weapons. Their armor is jagged and covered in mechanical junk, typical of Ork scrap-forging culture. The Guardsmen fire desperately, but the battlefield is already a cauldron of bodies, gunfire, and swirling bloodshed.

Lore of Chaos and WAAAGH!

The Orks and Chaos Daemons clashing together here represent two of the Imperium’s most dreaded enemies, each terrifying in its own way. Orks are a green-skinned, war-obsessed xenos species who live to fight, believing so strongly in battle that their collective psychic power can make their weapons and vehicles function purely by faith. The Nob featured here is a war leader, larger and meaner than regular Boyz, capable of tearing apart enemies with its bare hands or brutal melee weapons. Chaos Daemons, in contrast, are not mortal—they are manifestations of emotion given form, spawned from the Warp by the Chaos Gods. Their presence signifies a tear in reality, a battlefield corrupted by dark energies. Together, Orks and Chaos Daemons make a devastating force, one driven by primal violence and the other by metaphysical malevolence—enough to test even the most unyielding defenders of humanity.